PHOTONEO

PhoXi 3D-sensor

Photoneo develops advanced 3D scanners based on the NVIDIA Pascal Architecture GPU with 256 CUDA cores.

The PhoXi series is available in five different sizes, which means that there is a scanner for all types of applications. With a user-friendly API, you can quickly and easily set up and adapt it for your particular application. PhoXi uses the "advanced structured light approach" which allows it to scan all types of surfaces.

 

  • Absolute accuracy = The precision of point measurement
  • Z-noise = Noise in depth
  • Frame rate = Max number of frames per second
  • Data acquisition time = How long it takes to collect data. It depends on, among other things, the lighting conditions or whether it is a shiny object or not.
  • 3D points throughput = The number of 3D points that can be created when doing a sequential scan
  • Point size = The distance between two measurement points
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  • Resolution up to 3,2M 3D point
  • Gigabit Ethernet interface
  • Factory calibrated, easy to integrate
  • Light and durable carbon body
  • Low temperature expansion coefficient

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Specifications

Calibration accuracy (1 σ) 0,035 mm
DC input PoE & 24V
Depth 68 mm
GPU NVIDIA Pascal Architecture GPU (256 CUDA cores)
Height 77 mm
IP Class IP65
Optimal scanning distance 181 mm
Point to point distance 0.055 mm
Scanning area at sweet spot 118 x 78 mm
Scanning range max 205 mm
Scanning range min 161 mm
Scanning time 250 – 2000 ms
Temporal noise (1 σ) 0,03 mm
Weight 900 g
Width 296 mm

Technical illustrations

Product description

Photoneo develops advanced 3D scanners based on the NVIDIA Pascal Architecture GPU with 256 CUDA cores.

The PhoXi series is available in five different sizes, which means that there is a scanner for all types of applications. With a user-friendly API, you can quickly and easily set up and adapt it for your particular application. PhoXi uses the "advanced structured light approach" which allows it to scan all types of surfaces.

 

  • Absolute accuracy = The precision of point measurement
  • Z-noise = Noise in depth
  • Frame rate = Max number of frames per second
  • Data acquisition time = How long it takes to collect data. It depends on, among other things, the lighting conditions or whether it is a shiny object or not.
  • 3D points throughput = The number of 3D points that can be created when doing a sequential scan
  • Point size = The distance between two measurement points

Accessories

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